AI Insights · Timothy · July 2024
Top 5 First Person Games on iOS in Egypt: Q2 2024
Discover the performance trends of the top 5 first-person games on iOS in Egypt during Q2 2024, with insights on downloads, revenue, and active users.
Throughout the second quarter of 2024, the top five first-person games on iOS in Egypt showcased varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an in-depth look at these popular titles.
Traffic Rider from Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. experienced a steady increase in weekly downloads, starting at 3.1K in early April and peaking at 3.5K by the end of June. Revenue fluctuated, with a notable peak of $73 in the last week of April. Active users saw minor fluctuations, maintaining a range between 10.3K and 11.7K throughout the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a significant increase in weekly downloads, starting at 2.4K in early April and reaching a high of 4.9K by mid-June. Revenue also saw substantial growth, peaking at $1.5K in the second week of April. Active users increased from 14.2K in early April to a peak of 17.4K in mid-June.
Supermarket Shopping Sim Store by Muhammad Faheem Asghar had an impressive start with 23.6K downloads in the first week of May, but downloads dropped sharply to 39 by mid-June. Active users followed a similar trend, starting at 22.9K and declining to 5K by the end of June. Revenue was highest in the first week of May at $57 and then dropped to zero in subsequent weeks.
Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., had a strong presence with downloads peaking at 4.9K in early April and declining to 704 by the end of June. Revenue peaked at $401 in the first week of April, with a consistent revenue stream around $100 in the later weeks. Active users grew from 9K in early April to 5.1K by the end of June.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. saw steady growth in weekly downloads, reaching a high of 3.6K in mid-June. Revenue remained relatively stable, peaking at $273 in the second week of April. Active users rose from 10.8K at the start of April to 13.4K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.